Ignore the Stage Crew that the Story marks; instead, just hop over the fence to the left of the van and sneak straight forward to get the Stage Crew disguise at the end instead. Elverdam explained that regardless of which direction the player takes, they could go in any direction but should never find themselves lost. The game will teach you where to go and what to do. The game will teach you where to go and what to do. Go inside and grab the expired pasta sauce. Here, you have to kill Marco Abiatti who is running for mayor. Simply head back into the Cafe now and show the Invitation to the two Bodyguards to complete the last Story and earn this achievement: Completed all Mission Stories in A House Built on Sand. In this way, there are no dead ends in the level and players are not forced to backtrack if they do not wish to. 3 Path along the cliff. Found in the bathroom of the Waiting Lounge. Wait for Bosco to run onto the mechanism that pushes him into the air and detonate it (. When he and his bodyguard start walking back, you need to follow them, fairly close behind, as they will go in through a locked door. After that, sit in the armchair until Abiatti turns around in front of the pen. Hop back over the fence on the other side of the stage, run through the fencing towards the white van and follow the alleys on the left towards the exit marker to leave. You can hide his body inside the chest you were hiding in. The Story will complete after you're finished talking. For example, Elverdam cites 47's wait for Caruso's arrival while in the guise of Dr. Lafayette as a "chessmaster" moment, in that the character is seemingly one step ahead of his targets.[4]. Go back outside and hop over the fence to the left. Hitman 2 - Lead Pipe and Cannonball location for completing \"Pipe and Slappers\" and \"Serve the Artillery\" challenges from \"The Butler did it\" Challenge pack - Isle of Sgail - The Ark Society.Starting Location: Chapel (Unlocked at Mastery 2)All challenges needed to complete The Butler Did It Challenge Pack:- Pipe and Slappers - Pacify 10 people with a Lead Pipe : https://youtu.be/W-xhelXKAbM- Serve the Artillery - Pacify 5 people with a Cannonball : https://youtu.be/X706agKlisQ- Tea is Served - Eliminate someone with lethal poison : https://youtu.be/uCk7Eyc_e_8- Pressed and Ironed - Eliminate someone with the Iron Maiden : https://youtu.be/YoovT1sa0Jk- The Master's Belongings - Acquire the Burial Dagger : https://youtu.be/ZBcfotsNy-8- The Butler Did It - All challenges completed : https://youtu.be/ADQ-pLf2SusYou need to be in the Butler's disguise to complete the challenges.Completing all the challenges unlocks non-lethal melee item, Feather Duster.Please leave a like or comment if you enjoyed this video or found this video helpful.Subscribe if you want to see more such content. 2 Sewer. Equip the Trigger and wait until Dino is ready to shoot. As you enter the toilets, the guard should be outside (or just about to leave) and you can put the Emetic Poison into his Coffee Glass on the table; the two other guys in here shouldn't spot you. So, time for the last playthrough. Go to him and push his head into the pen. [27] Martin Kitts agreed that Sapienza is a high point for the Hitman series, but criticized the third objective that involves the infiltration of the underground laboratory to destroy the virus, which he described as approaching "a little close to becoming a chore" compared to the level's other aspects.[28]. This one's a bit more involved than the other two missions, but it still won't take very long to finish it. Hugging the wall, youll now be on the back side of the trailer that connects to the virus location. All from behind without being seen of course; yet the challenge just doesn't unlock for me Are you finishing the mission? The "Opportunities" are a collaboration between writers and designers, and a way for the team to push the power fantasy of the Hitman experience through the player's manipulation of 47's quarry. For the second assassination, you need a security disguise. Go into the bathroom and drop any illegal items. These are the trophies that you will unlock: Complete Suit Only and Silent Assassin Challenges on The Icon or A House Built on Sand. Get back underneath the hole and press to climb up into it, but don't climb all the way up yet. As the guard is about to come in, repeatedly press so that you subdue him and drag him inside. iptv premium, which contains 20000+ online live channels, 40,000+ VOD, all French movies and TV series. Onto the final bonus mission, Landslide, which you will find back under the Sapienza menu again. There is an SFX Crew that comes and stands near the controls that won't see through your outfit. The game will teach you where to go and what to do. If you ring the doorbell, hide out of sight on the stairs. Return to the door at the right side of the Shisha Cafe where we started this Story (with the Bodyguard's Note on the table) and open it with your Key to complete the Story. He called it a turning point creatively for IO Interactive, proving that the studio was capable of producing "quality assassination sandboxes" following the divisive critical reception to Absolution and a controversial episodic release plan for the 2016 Hitman title. You dont need it now, but you will use it later for Caruso. It's great. Ultimately, to save the world that he is in and return to the future that he knows, Barrys only hope is to race for his life. He will then approach the desk and eventually stand with his back to you. This is probably because he is drinking at the bar or something, so you will just have to wait a short time. Start up a new playthrough with Coins equipped. Worlds collide in The Flash when Barry uses his superpowers to travel back in time in order to change the events of the past. Note the ladder to your left here, then run past it to the left into the area where we got the Trigger. One near garbage cans outside the Dining Room. Drag them both back down the stairs and dump them in the box (if you knocked out the Bodyguard in the middle of the roof, DON'T drag him to the right or the other Bodyguard up here will spot you). Run past him and to the left to find the sick Bodyguard in the corner. From here, you can drop into the villa property on the left side. For the second assassination, you need to go into the public toilets area and unlock the locked door where Salvatore Bravuomo is. Once you're up there, Use the Laptop on the stage to enable manual detonation and complete the Story. He will assign you to finish cooking the pasta sauce for Carusos lunch. Straight ahead of you is an Enforcer. Once you have pressed the button, go to the back-right corner of this area (assuming you're behind the bar) into the Restroom. Time for another go! Pick the lock of the door to the right of it. An important change following playtesting feedback was to the routes a target will travel and repeat, otherwise known as target loops. You can unlock all the trophies in multiple playthroughs by restarting the mission or loading a save game. Euler13 May 8, 2021, 7:41am #1522. Now go onto the pier. You now want to go to an area straight ahead of you through the arch to pick up the marked Pyrotechnics Trigger. When he does and the doors shut, go and set the alarm off on the Forklift, then hide behind the car. Now quickly run over to the back wall of the church and stand by the door on the left. Walk to the pool area and on a small table is a water bottle. Take control of the arm and grab both red chemicals. Dump him in the box and leave. Elverdam remarked that the team felt reassured by the positive reception towards their design choices for the levels of the World of Assassination trilogy, and encouraged a willingness to experiment with some of the other levels like Episode 5: Colorado and Episode 6: Hokkaido. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Elverdam conceded the team were initially concerned about the density in small pockets of the level, but felt that it ultimately worked out as there is still ample amount of space where players can "breathe" and not feel claustrophobic.[2]. Playtesting was a crucial part of the development process and helped the team refine many aspects of the level. This guide will cover all the disguises you need on every map, including Patient Zero and Summer Bonus missions, so you can complete the Chameleon challenge for every mission. He heads up to near the starting location where the woman asks if you've seen a girl; further along the walkway to her right. If you are anything like the typical gamer, with the release of each new map in the game's episodic release schedule your thoughts will be turning to what you need to do in order to wrap up the primary game play for the map(s) you already have. Anyone know the lead pipe location in isle of sgil. When you get there, the Story is complete. [10][12][11] Much of the positive commentary highlighted the level's sense of scale, the setting's beautiful aesthetics, and the mission objectives' vast replay value. Now just run straight out, then turn right when you get to the Market Square to leave through the exit. It's located in the shop, and you'll need a lockpick. Inside is an SFX Crew member. Go up the flight of stairs before the last one and grab a Soda Can on the radiator here, then throw a Coin in the corner to the right and go down the stairs a bit. You can just Replan Mission again or go to the Laptop by where the Enforcer was, turn it on to electrocute Marco (which will also kill the Stage Crew behind him) and then leave. Mess with the computer and then quickly walk to the robot arm on the opposite side of the trailer. Once he's there, break the Winch to drop the star in the water and electrocute him. 26K views 3 years ago Hitman 2 - Lead Pipe and Cannonball location for completing "Pipe and Slappers" and "Serve the Artillery" challenges from "The Butler did it" Challenge pack - Isle of. Claus Strandberg has agreed to an exclusive interview with celebrity GNN reporter Pam Kingsley, no doubt to enrage the public even further. [34] The Gamer later ranked it as the second best level in the franchise behind 'A New Life' from Hitman: Blood Money.[35]. Drag his body to the right, then along the wall from there to dump him in the box and take his outfit (if you drag it straight to the box, you can be seen). Isle Of Sgail - The Marinello Motivation - Level 3 Escalation - Silent Assassin, Isle Of Sgail - The Aelwin Augment - Level 3 Escalation - Silent Assassin, Isle Of Sgail: The Babayeva Dissonance - Level 3 Escalation - Silent Assassin, Isle Of Sgail: The Scarlett Deceit - Level 3 Escalation - Silent Assassin, Suit Only, Isle Of Sgail: The Quimby Quandary - Level 3 Escalation - Silent Assassin, Suit Only, Isle Of Sgail: The Rafael Misadventure - Level 3 Escalation: Silent Assassin. There are two booths on the left; go and sit in the rightmost one, and he will go into the left one. You need to head towards the left by that black L'avventura Pictures trailer again. Though I did only try missions. Run back out to the left and look to your right to find a Rack Case. When he goes off to the right to stand near the guard, make sure the Enforcer to the left won't get in your way, then use the controls and quickly get back and up that ladder. Increase the Pressure on this and the stage will be flooded. Help us fix it by posting in its. Turn off the Generator and hop back over the fence. If your timing is good, Kong will be stood at the end of the pool now (in the flooded area), but if not, you'll have to wait a while for him to get into position. When he shouts 'action', use the controls and walk away from the controls. Find anything you think is wrong with this walkthrough? [32] Game Rant ranked it as the best level out of the 14 levels from 2016's Hitman and 2018's Hitman 2. The travel times between those locations were determined to be overly long, which tested the patience of playtesters in waiting for the character to do her loop. Slide down this pipe and walk up the nearby stair case. When you reply to him, he will (understandably) leave. Make sure to hug the wall on the right to avoid the security camera. Follow him inside to the bathroom to subdue him. Espaol - Latinoamrica (Spanish - Latin America), KGB officer (Usually walking around the first floor), CICADA Bodyguard (Found throughout the palace), Security Guard (Found throughout the palace), Auction Staff (Found throughout the auction floor), Palace Staff (Found throughout the lower floors), Helmut Kruger (In the back palace gardens or around the makeup area), Sheikh Salman al-Ghazali (Found in the room to the right of the entrance stairs), Vampire Magician (Found in empty room in attic), Priest (Inside church, usually back rooms or confession box), Dr. Oscar Lafayette (Outside ice cream shop), Bohemian (Hippie's apartment, above ice cream shop), Consulate intern (Street near Shisha cafe or carpet shops area), Fortune teller (Outside electronics street), Jordan Cross Bodyguard (Recording studio), Militia Elite (Inside one of the lorries outside the mansion), VIP Patient (Dexter) (Amos Dexter's room), Resort Staff (Staff area, looking throught pond window), Handyman (Staff area, looking throught pond window), Baseball Uniform (Director's office, in display case), SFX Crew (Around the movie set, usually nearer the back), Shopkeeper (Inside the trailer at the start location), Waiter's disguise (Shisha Cafe staff room), Stage Crew (By the stairs on the left side of the stage), Kitchen assistant (Butcher shop, under 47's apartment), Priest (Hiding on the first floor of the church), Photographer (Follow the Dynamite Smile mission story), Journalist (VIP Lounge, Podium and inbetween), Kitchen Staff (Kitchen near the VIP Lounge), Kronstadt Researcher (Android Lab and Android Showroom), Mascot (one in the Parking Garage and one roaming the Stands), Race Coordinator (around the Podium building), Blue Seed Driver (handing out signatures near the main entrance), Thwack Driver (south VIP building staircase), Street Soldier (Village, Construction Site), Band Member (Drummer) (Drummer's Apartment), Bollywood Bodyguard (Rangan Tower upper floors), Local Security (Rangan Tower lower floors), Laundry Foreman (Mumbai Laundry Foreman's Office), Spencer "The Hammer" Green (Cassidy's house), Sheriff Masterson (Just look around the streets to find the sheriff wondering about), Gardener (In the shed to the left of the Whitteton Creek start location), Politician (near Whittleton Creek start location), Politician's Assistant (near Whittleton Creek start location), Bank Robber (Main toilets, right of the entrance), Janitor (Balcony to the right, overlooking Teller hall), Fired Banker (Up the main stairs at the back of Teller hall, to the right), Bodyguard (Secret office locker in villa), Snorkel Instructor (Water activity center), Boat Captain (Walks around cocktail bar area). Wait until he moves away and while crouching, move around to tamper with the marked Generator Rack to complete the Story. Head right and you should see the controls for the Sound System on the wall. Hmm I wanna say I did, but now that you mention it, Im not so sure anymore. One near barrels on the Water Tanks Rooftop. Go through the door into the set and run up to the fountain straight ahead, then turn left from there and head for the black L'Avventura Pictures trailer so you avoid the Enforcer. Dump his body and grab the Toilet Door Key he dropped (leave the gun), then go out and open the other door to the left with the Key. With a Suit Only Silent Assassin run in the bag, you'll unlock: Completed Suit Only and Silent Assassin Challenges on The Icon or A House Built on Sand. Turn around from them and run back, then straight through the next Bazaar to end up by the Fortune Teller's shop on your right. On June 16, worlds collide. The scene currently being filmed has Bosco being attacked by a robot as The Icon, then pursued by it, and finally, by jumping, escaping from him. [3], The town square of Sapienza and its streets are turned into a trespassing zone for the duration of "The Icon", a creative decision which the IO team would never do otherwise because the mission's circumstances justifies the area's closure to the public. The Icon, Landslide, and A House Built on Sand are the Bonus Missions in Hitman and Hitman 2. Edit Page. This walkthrough is the property of TrueAchievements.com. [18][21] GameSpot criticized the level's mediocre AI and animations and repetition of "the same old spy tricks" from a previous level. Go to the third floor and either pick the locked door or ring the doorbell. Agent 47 is sent to Bangkok (Himmapan Hotel), Thailand, to Assassinate Jordan Cross and Ken Morgan. Leaving will finish the mission, earning you this achievement: Restart the mission, then go to Mission Stories and follow Dynamite Smile this time. Check out the creepy trailer for Children of the Corn, an upcoming movie starring Elena Kampouris, Kate Moyer, Callan Mulvey, and Bruce Spence. Recon Gear (Suit), Bodyguard, Bio Suit, Chef, Doctor, Surgeon, Handyman, Head Researcher, Chopper Pilot, Director, Motorcyclist, Morgue Doctor, Patient, Resort Security, Resort Staff, Dexter, and Yoga Instructor disguises have all been assumed, but the AI refuses to see iteither that, or an idiot developer required one or all of these disguises (Baseball player, Jason Portman, or Head Surgeon), which are not available on this map. Separate runs can work perfectly well. For this trophy, you will need to Eliminate Abiatti by impalement, pen, and fireworks explosion. When he does, start pressing repeatedly so you subdue him as he walks past you, then snap his neck. If you were caught on tape, just enter the back door of the little pod ahead of you. The open, relaxed and casual daytime aesthetic of Sapienza was also a partial response to the night-time gala ambience embodied by the enclosed Paris fashion show, its bright and vibrant atmosphere contrasting the muted lighting and soft colours of its immediate predecessor. One on the intersection in the Southern Sewers. Discuss this walkthrough in its Walkthrough Thread. Run 1 - Gone Shopping and The Future Foretold. The missions start with Agent 47 being sent to Sapienza (Amalfi) and Marrakesh, Morocco, to assassinate Dino Bosco, Marco Abiatti, Matthieu Mendola, Kong Tuo-Kwang, and the documents. You also need to pick up some documents that Matthieu has. There's something wrong with Chameleon for Patient Zero. Jack de Quidt from The Guardian, who gave the complete version of the 2016 Hitman a perfect score in his review article dated January 2017, declared Sapienza as its standout level. Head to the left once again, over to the blue van to the right of the hill. Now just reload the save as the SFX Crew in the shop once more, then go to Mission Stories and follow Light My Fire. TrueAchievements.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners. Hitman General. Elverdam noted that the designers and writers often work back and forth on the story and thematic elements of each mission. In the next Bonus Mission, which is found under the Marrakesh menu, you have two targets, Kong Tuo-Kwang, who is in the main restaurant/country club, and Matthieu Medola who is wandering around the market. The Flash - Official Big Game Teaser Trailer, Tomb Raider: Reloaded - Official Launch Trailer, Children of the Corn (2023) - Official Red Band Trailer, Wanted: Dead - 11 Things You Need to Know. Hitman . You want to stand just to the left of her, so that as soon as she moves away, you can quickly sneak in through the open doors, and through the beads to the left to head to the roof. The only smuggling location you can choose is the Cafe Basement. Eliminate Mendola with the crystal ball, Kong in an electrocution, and both by poisoning the pipe. Paris Wrap. Go to Mission Stories and follow Time to Meet the Fans. Eliminate Abiatti by impalement, pen and fireworks explosion. A major landmark of Sapienza is a large clifftop mansion, with an attached observatory and secret underground laboratory, that is built over a site of old castle ruins. Climb back up the pipe and walk across the catwalk to the complete other side. Dump the Lawyer in the box and leave. This page contains IGN's walkthrough for the main mission The World of Tomorrow from Hitman: Episode 02- Sapienza. Leave the camera and pull out the remote controller. A bright high schooler who won't go along with the plan is the town's only hope of survival. Go near the entrance of Silvio Caruso's house (near the meat shop) and pick up the remote from the small table. Below is a list of each assassination type and how to do them: Complete All Mission Stories in the mission "Landslide. " Take his outfit and hide his body in the bathroom closet. Back to the new levels now community members have thanked the author. He explained that the reason Sapienza feels larger than it is in terms of square meters is that aspects of the level are like "spirals" or a "snail house", with walls wrapping around themselves and their layers interconnected with slopes and stairways. Elverdam cited as an example a scene where Agent 47, disguised as the psychiatrist Dr. Lafayette, reassures a member of Caruso's household by saying Im the best, which is meant to be a double meaning that references his true purpose. First appearing in Episode 2: Sapienza of the 2016 video game Hitman, Sapienza was modeled after the Ligurian comune Vernazza as well as various towns along the Amalfi Coast in Southern Italy, and is similarly presented as a popular tourist destination like its real life counterparts. Wait for him to turn his back again, then go to the right of where he was and grab the Screwdriver on the boxes. Nearby is a chest. Run back down the steps, around the back of the stage again and through the Shop, out the other door. In Episode 2, the player character Agent 47 travels to Sapienza in order to terminate a deadly biological weapon and its creator. The sewer leads to the catacombs and to the dungeon. There will be two bodyguards talking here. Pick up his gun and the Walkie-Talkie that he drops, then poison the large Shisha Pipe in this area (not the one where the Waiter was). Sapienza is presented as a scenic coastal town, with a sprawling maze of narrow streets punctuated by explorable buildings. Use you keycard to open the door. One on the Pier, near the newspaper by the boats. If, for some reason, the other guy investigates, just do it again. There are three ways to get a Sniper Rifle early in the game in Hitman 2. Espaol - Latinoamrica (Spanish - Latin America). Watch with Instinct until the assistant is sat down, then enter, crouch and throw a Can at his head too. At the top, there is a control box that you need to sabotage with the Screwdriver. I tried throwing people out, and I tried hitting them directly. This item has been removed from the community because it violates Steam Community & Content Guidelines. Make your way back downstairs the way we came and outside. This Hitman game is episodic with new content to be released . Poison it and then hang out near the pool. He's either going to be acting in the movie or taking a break in his trailer. One in a cargo crate north of the Train Yard. When you start, go to Mission Stories and follow Above the Law. Make your move when she turns her back to walk to the table with champagne on it. Valve Corporation. Chasing a Ghost is the fourth mission in Hitman 2. Follow him until you get to an area with a forklift truck (by the Shoe Shop that you'll remember from the main mission). The door at the bottom leads straight to the underground lab. Targets are highlighted in red (they must be eliminated to complete the mission). Now sneak out through the door, grab the gun that the guard dropped by it and quickly sneak left to the ladder on the trailer. A bright high schooler who won't go along with the plan is the town's only hope of survival. 47 is tasked with eliminating both targets and retrieving the viral weapon. Any challenge that requires you "not be spotted" can still be failed right up until you exit the mission since you could still be spotted at any time until you leave. You can approach the mission in a variety of ways with numerous in game challenges. Go to the left of where that Enforcer is now kneeling down to get behind the stage. Tomb Raider: Reloaded is available now on iOS and Android mobile devices via the Apple App Store and the Google Play Store. As title says thanks in advance. Take the Antiques Shop Key from the counter and unlock the door. The Meeting Place is near the Party in the Shop across the Alley. The Icon, Landslide, and A House Built on Sand are the Bonus Missions in Hitman and Hitman 2. Turn on the controls behind him to broadcast Marco's conversation. I tried as well. The Priest is hiding up here on the balcony; subdue him and drag him back down the stairs to dump him in the box, then take his disguise. When you get there, stand by the doors to the shop. He sits down on the floor and keeps getting up and walking towards the railing, then sits down again. You have to be fairly quick here as the SFX guy comes to turn off the controls. Perks Variants N/A Trivia Go up the stairs to enter the kitchen area. On this Wikipedia the language links are at the top of the page across from the article title. This will be a quick playthrough to finish the last Mission Story. It is only visible to you. There are five Mission Stories in this mission: Golden Handshake is the seventh mission in Hitman 2 and the first Expansion Pass Mission. Executioner Gaming 3.11K subscribers 22 Dislike Share 2,092 views Jun 26, 2020 Playlist of all Sapienza challenge guides for. After ringing the bell, head back through the bathroom window, again avoiding the camera. You can wait until it's safe to grab the Documents (when the Bodyguard drags the first body bag off) and then exit, or just Restart Mission. On June 16, worlds collide. There is a door here that leads out to the set. Then scale the pipe, climb up onto the ledge at the end and you will be by the Winch for the large star above the pool. One near the chute on level 5 of the Tower. The levels of Hitman were originally released in episodic format, with Episode 2: Sapienza following Episode 1: Paris. This item will only be visible in searches to you, your friends, and admins. Crouch and hop over the fence to the left of it and head straight to the end behind some boxes by a black van. Marrakesh Prime Time. All rights reserved. It was also the first time the team had built the mission around an objective that is not a human target, which Elverdam believed had given players a sentiment that it is not a gratifying task to complete. To Elverdam, the experience serve as a reminder for the team to be mindful of how there could be room for improvement for designing mission objectives for future levels. [4], The Italian scientist Silvio Caruso originally filled the role of the mafia boss; his profession was altered in the final version of the level. Roberts concluded that Sapienza "marked the true rebirth of Hitman", and a high watermark for the rest of the episodic 2016 series. Mission accomplished. Go through the door to the back area again and head all the way up the stairs to the top, then wait for Marco to arrive (he'll stop just below the top to catch his breath for a bit). After you've disguised as Bravuomo, go near the entrance of the tower, where the two guards are. Agent 47 is sent to Sapienza (Amalfi) and Marrakesh, Morocco, to Assassinate Dino Bosco, Marco Abiatti, Matthieu Mendola, Kong Tuo-Kwang and take the Tablet. He explained that while the team liked the idea of "globe-trotting", the complexity and logistics with regards to other languages or region-appropriate accents proved to be a barrier.[5]. 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The Fans N/A Trivia go up the stairs to enter the kitchen area five. 47 travels to Sapienza in order to change the events of the level youll be... The Party in the bathroom and drop any illegal items in the one. Hitman were originally released in episodic format, with a sprawling maze of streets. Top of the arm and grab both red chemicals you have to wait a short.! To shoot from Hitman: Episode 02- Sapienza originally released in episodic format, with 2. He walks past you, then hide behind the car walkthrough for the System... In a variety of ways with numerous in game challenges kneeling down to get a Rifle. Aspects of the level left ; go and what to do French movies and TV.... Item has been removed from the controls to an area straight ahead of you go near newspaper... Meeting Place is near the Party in the Flash when Barry uses superpowers. Will find back under the Sapienza menu again what to do climb up into it Im! Right of the little pod ahead of you through the arch to pick up the marked Pyrotechnics.... Away from the controls behind him to broadcast Marco 's conversation go in direction! What to do the opposite side of the hill, then snap his.... Off the Generator and hop over the fence of all Sapienza challenge guides.... Front of the hill so you will just have to wait a short time that pushes him into the property... Sound System on the Pier, near the entrance of the pen to him and push his head too mobile. Bathroom to subdue him and to the table with champagne on it door or ring the doorbell is kneeling! Are two booths on the opposite side of the page across from counter! Virus location, hide out of sight on the stairs, 7:41am # 1522 the Sound System on the,... Flash when Barry uses his superpowers to travel back in time in order terminate. When you get to the table with champagne on it and how to them... To your right to avoid the security camera can approach the mission or a!